AI Insights · Timothy · October 2021
Top 5 Cannabis Games on iOS in the US: Q3 2021 Performance
Explore the performance metrics of the top 5 cannabis games on iOS in the US for Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top 5 cannabis games on iOS in the United States. Here’s a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Weed Inc: Idle Tycoon from Metamoki Inc. experienced fluctuations in weekly revenue, peaking at approximately $75K in mid-August and maintaining a strong performance with around $66K to $76K throughout the quarter. Weekly downloads saw a high of 57K at the start of August but gradually declined to around 26K by the end of September. Similarly, weekly active users reached a peak of 182K in early August, then decreased to about 120K by the quarter's end.
Ludum LLC's Weed Firm 2: Back To College had a steady revenue stream, with weekly earnings ranging between $12K and $20K. The game maintained a consistent download rate, averaging around 5K to 6K downloads per week. Active user numbers remained relatively stable, fluctuating between 47K and 52K throughout the quarter.
Hempire - Weed Growing Game by LBC Studios Inc. saw its weekly revenue peak at around $31K at the end of August, with a consistent performance of $18K to $26K in other weeks. Weekly downloads were stable, ranging from approximately 3.9K to 5K. Active user numbers showed a slight decline from about 11K to 9.7K over the quarter.
LDRLY's Bud Farm: Idle Tycoon Game maintained a steady revenue stream, with weekly earnings ranging from $45K to $58K. Downloads saw significant peaks, reaching up to 6.1K in late August. Active users varied between 25K and 31K, indicating a stable player base.
Wiz Khalifa's Weed Farm from Metamoki Inc. had a varied revenue stream, peaking at $5.2K in early August. Downloads remained consistent, with numbers fluctuating between 2.5K and 3.5K. Active user numbers were stable, ranging from 8.5K to 9.1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.